Shawn Alan Peters

Art Direction / Studio Operations

Shawn is an proficient Art Director and Operations Manager with an established track record in the mobile game industry. He excels at delivering a clear and concise visual guidelines, structured leadership through direction, feedback and professional development. Including experience in the recruiting, onboarding and development of studio teams, team culture, team growth paths, pipelines, workflows, tools and best practices.

His internal teams range from intimate to 80+ members. This includes Art directors, Animation Directors, Tech Art Directors, UI Directors, Concept artists, Animators, Motion graphic Artists, VFX artists, Technical artists, UI artists, Graphic artists, Modelers, Riggers, Texture artists and Lighting/Rendering artists.

He most recently has been working in the video game industry. This includes developing mobile games, social games, console games, online games, platform development, mobile app design, graphic design and branding. Including illustrated, pre-rendered and real-time environments from ideation to live operations.

Skill Highlights

  • Mobile (iOS , Android, Unity, Proprietary engines, HTML5 ) Web, Facebook, Xbox, Playstation, Cinematics
  • Art Direction, competitive analysis, brand analysis, team building, team structuring, resource allocation, production art, concept art, and illustration.
  • Hire, structure and manage internal creative teams up to 80+ artists, department directors and multiple, concurrent outsourcing groups of 100+
  • Oversee, establish, direct, manage and maintain multiple, concurrent game title visual direction, brand identity, production quality and asset production

What others are saying

Shawn is the kind of art director that sets the bar for art direction. He is highly adaptable to any type of product, and sets an uncompromising vision for his team. He has a demonstrated and clear expertise in both academic and professional illustration and graphic design, as well as a healthy balance of classic art theory and contemporary methodologies. He is an inspiration to his staff and fosters their creativity while guiding them in his principles, without sacrificing each individual’s contributions. And he is a model of teamwork, bringing together minds across the entire organization for the betterment of the product. All in all, I would highly recommend Shawn to any game or interactive media developer who is looking to give their product the polish it needs in any schedule demands.

Jason KimSr. Product Manager, Game Production: GREE International, IncGREE International, Inc

Not only is Shawn a great artist, but he’s also professional, detail oriented, and always willing to adapt as things change. Whenever a challenge arose Shawn had his team ready to tackle it and his ability to focus the team on what needed to be done, as well as think ahead to the next group of tasks, made him very effective as the Art Director. Shawn’s team always delivered quality work even when the requirements or priorities changed. Shawn was also always willing to help out in other areas such as logo creation, branding strategies, and a host of other tasks that helped make our products better and better.

Jonathan HannaSenior Producer at PlaydomPlaydom

I don’t give recommendations casually. But a truly grand one befits Shawn and his impact when I was helping ramp up a new Vancouver studio from ground zero. Shawn provided truckloads of impressive insight and experience-based advice, which was GOLD considering how new I was to Mobile. Examples of production process, timelines for development, information on team building…first hand knowledge and advice. All of this formed the foundation of which I constructed and built our team on and began our first project with. These are leadership and management based secrets which are usually kept close, but that he gave generously along with his time to help us out. He is what I call an “artist’s art director”. Meaning he is a powerful and talented artist in his own right, capable of creating a lot of the art he himself tasks his team to produce. This is important because it involves a deep understanding of content and process and can push the envelope to what a team is capable of. He is a very charged manager – his passion is contagious, after every conversation with him I always left stoked. My thanks and salutations to a most- excellent Studio Art Director. I would recommend Shawn for any studio’s mad pursuits, future revels or unfathomed productions to create striking new visual direction with a sensible, unique and achievable process path.

Kevin SchmidArt Director: GREE CanadaGREE International, Inc

In my 15+ professional years as an artist in Video Games & Animation Shawn is HANDS DOWN the best Art Director I have had the privilege to work under the same roof with in years. Shawn has a clear way of communicating ideas directly, allowing artists to bring their best foot forward without crushing it. as well He knows how to guide people to the direction & the needs of a production on schedule and without pressure. Yet always strong enough to call anyone to task. He is respectable not only because of his excellent skill as an artist, his many years of experience but, as a great person. 3 qualities I guarantee you will not find in a majority of all Art Directors in the game industry. period.

Chad TownsendConcept Artist at DisneyDisney